Where does your Apex Legends rank actually sit?
The rank distribution in Apex Legends is more concentrated than most players realise. Enter your rank to see exactly where you sit against the full player base.
Gaming headsets
Positional audio and clear comms — both matter in ranked. Top-rated headsets on Amazon.
Ad: we may earn a commission if you click this link.
What rank is average in Apex Legends?
Gold is consistently the modal (most common) rank in Apex Legends across recent seasons, with the Gold tier containing approximately 25-30% of all ranked players in Season 24. Silver is the second most populated tier at approximately 20-25%, followed by Platinum at approximately 18-22%. The full ranked distribution forms a roughly normal bell curve centred at Gold-Platinum, with the population thinning sharply above Diamond and becoming very rare above Masters. A player who reaches Gold is performing at approximately the 50th percentile of the ranked player base — meaning they are in the statistical middle of all players who play ranked.
The distribution has shifted substantially across seasons as Respawn has repeatedly reworked the ranked system. Season 13 introduced significant changes that compressed the distribution; Season 17 introduced a system with no LP gain on loss; Season 20 reworked the system again with a focus on placement and eliminations. Each rework has moved the centre of mass of the distribution and changed what each tier label means in absolute skill terms. This is why comparing a Platinum rank from Season 10 to a Platinum rank in Season 24 requires caution — the percentile position may be similar, but the underlying competition difficulty and matchmaking pool have changed. The data on this page is specific to the current season.
What rank is good in Apex Legends? Diamond and above is genuinely impressive — Diamond represents approximately the top 8-10% of ranked players, and Masters represents approximately the top 1-2%. Platinum is above average at approximately the 65th-70th percentile. Reaching Diamond from a Gold starting point requires a meaningful improvement in both individual skill and game sense. The distribution data also confirms a perception gap: most players believe their rank is below average, when in fact a Gold or Platinum player is at or above the statistical middle of the ranked population.
How rare is Apex Predator? The top 0.2%
Apex Predator is the highest rank tier in Apex Legends and is structurally designed to be extremely rare. Unlike other tiers, Predator is a hard cap — only the top 750 players by RP in each platform region (PC, PlayStation, Xbox) simultaneously hold the Predator badge. This means the number of active Predators at any given time is fixed regardless of the total player population. In a season with 1-2 million active ranked players globally, Predator represents approximately 0.1-0.2% of the ranked population across all platforms. This is one of the strictest top-tier caps in any major competitive game.
Masters is the tier immediately below Predator and requires reaching a specific RP threshold (which varies by season) rather than a competitive cap. Masters represents approximately 0.3-0.5% of ranked players in most recent seasons, making it also genuinely rare but achievable through sustained skill and game time without requiring a top-750 position. Diamond I (just below Masters threshold) represents approximately the top 1-2% of ranked players and is the practical ceiling that most high-skill casual players can realistically aspire to without the intense competitive dedication required for Masters or Predator.
The Apex Predator percentage varies by platform. PC players tend to have slightly higher skill ceilings due to the precision advantage of mouse and keyboard input, meaning the same RP threshold on PC is slightly more competitive than on console. Cross-platform matchmaking changes have blurred this distinction somewhat in recent seasons. Community data from apexlegendsstatus.com, the most widely cited tracking source for Apex rank distribution, shows platform-specific Predator thresholds and distribution snapshots that are updated each ranked split.
Apex Legends rank distribution (Season 24, 2025)
| Rank | % of Players | Cumulative (above this rank) |
|---|---|---|
| Bronze | 22% | 100% |
| Silver | 33% | 78% |
| Gold | 26% | 45% |
| Platinum | 11% | 19% |
| Diamond | 5% | 8% |
| Master | 2.5% | 3% |
| Predator | 0.5% | 0.5% |
Frequently asked questions
Predator is capped at approximately 750 players per platform per season (PC/console separate). This makes it genuinely rare at approximately 0.5% or less of the ranked player base. The cap means that as player count grows, Predator becomes harder to maintain as a proportion.
Gold places you roughly in the top 45% of ranked players, making it a solidly above-average rank. Most new-to-ranked players settle in Silver or low Gold. Gold requires consistent survival awareness and decent combat, it is not trivial, though high-rank players may describe it as the "learning" tier.
Based on apexlegendsstatus.com community data for Season 28 (March 2026), the average Apex Legends rank is approximately Gold II to Gold III. The median sits near the Gold I to Platinum IV boundary, meaning roughly half of ranked players are Gold I or below. This is a notable shift from the Season 13-17 era (2022-2023), when the average rank was Silver due to Respawn's extremely deflated ranked system. Source: apexlegendsstatus.com Season 28 data.
In Season 28, approximately 20% of ranked players are Diamond or above (Diamond accounts for about 13%, Master for 6.5%, and Predator for less than 0.01%). Diamond is significantly more accessible in the current ranked system than it was during the Season 13-17 era, when fewer than 5% of players reached Diamond. If you are Diamond in Season 28, you are in the top fifth of the ranked population. Source: apexlegendsstatus.com Season 28 data.
Respawn has overhauled the Apex Legends ranked system multiple times since launch. The most dramatic change was the Season 13 rework (2022), which introduced aggressive rank deflation that pushed most players into Bronze and Silver. Subsequent reworks in Seasons 17 and 20 loosened the system, making higher ranks more accessible. Each overhaul changes the RP gain/loss formula, entry costs, and demotion rules, which directly reshapes the distribution. The same rank (for example Platinum) can represent very different percentiles depending on which season you are looking at. Source: Respawn developer notes.
Each Apex Legends season is divided into two ranked splits, each lasting approximately 6 weeks. At the start of each split, all players undergo a soft rank reset that drops their visible rank by a set amount (typically 1.5 to 2 tiers). Players then complete placement matches to recalibrate. The distribution stabilises within the first two weeks of a split. The split system means the rank distribution can look different in the first week (compressed toward lower ranks) versus the final week (more spread out as players settle). This page uses stabilised mid-to-late split data. Source: Respawn season structure documentation.
Respawn published official rank distribution data sporadically through approximately Season 17 (2023), typically in developer blog posts or community updates. Since then, no official data has been released. In the absence of official figures, the community relies on tracker sites like apexlegendsstatus.com, which aggregate data from EA's public stat endpoints. These trackers provide large, reliable samples but are not complete censuses of all ranked players. We disclose the community source prominently on this page. Source: Respawn developer communications.
In Season 28, you need to reach approximately Master rank to be in the top 1% of ranked players. Master accounts for about 6.5% of players cumulatively when combined with Predator, but the entry threshold for Master places you at roughly the 93rd to 94th percentile. To be definitively in the top 1%, you need to be in the upper portion of Master or approaching the Predator threshold. The exact RP required shifts throughout the season as more players climb. Source: apexlegendsstatus.com percentile data.
Diamond in Apex Legends typically represents approximately the top 8-12% of the ranked player base in recent seasons, making it a genuinely above-average achievement that requires both individual skill and consistent ranked performance. Diamond I (the highest Diamond sub-tier, adjacent to Masters) represents approximately the top 3-5% — a significant threshold that many dedicated players spend multiple seasons working toward. The exact percentile for Diamond shifts season-to-season as Respawn adjusts ranked points, split resets, and matchmaking parameters. Community tracking data from apexlegendsstatus.com provides current-season percentile data updated each ranked split, which is the most accurate reference for current season positioning. The broad principle across recent seasons: Platinum is above average (top ~30-35%), Diamond is well above average (top ~8-12%), Masters is elite (top ~0.5%), and Predator is extreme elite (top ~0.2%).
Yes, significantly. Apex Legends' rank distribution changes each season due to ranked system overhauls, split resets, changes to RP gain/loss mechanics, and the evolution of the player base. Season 13 (2022) introduced major changes that compressed the distribution. Season 17 introduced a system without LP loss on defeats, which inflated upper-tier populations. Season 20 (2024) reworked the system again. These changes mean that a Diamond rank in Season 13 does not represent the same relative skill position as Diamond in Season 20 — the percentage of players in each tier has changed substantially. Respawn no longer releases official rank distribution data (the last official release was approximately Season 17), so all current data comes from community tracking sites (apexlegendsstatus.com, apex.tracker.gg) that aggregate public API endpoints. This page updates each ranked split to reflect current distribution, but cross-season comparisons should account for system changes rather than treating the tier labels as fixed skill benchmarks.
- Tracker.GG. Apex Legends rank distribution data. Season 24, 2025.
- Electronic Arts. Apex Legends competitive update notes, 2025.